Modern facade, paramtetric geometry node facade

Hey there.

How to make a facade containing only those vertical stripes as in the attached reference?

My model (as in the attachment) is only a simple mesh with a subdivision modfier.

The best case scenario would be to make a geometry node setup based on 2 curves - one would be the highest level (highest horizontal edge loop) and second would be the bottom edge loop.

Between these 2 curves, the geometry would be generated as in the reference colorful picture.

Option B might use some specific subdivision so the subdivided edges generate only in vertical direction, not in horizontal one.

Any hints on how to do it?

In the worst case, I am gonna just use UV projection and texture to create the wanted effect.

Thanks in advance guys,
Enjoy the week.

@Zebrahead @eelh
Maybe you guys might be able to help?

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It’ll be hard to keep things vertical if the top and bottom curves aren’t the same length… things will go out of phase

But something like this should do the trick… Creating a curve-to-mesh from the bottom curve then setting the end-positions to the sampled top curve. The add → fraction nodes are there to adjust the phase.

Hope that helped.

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Thanks!
Their length will differ, but vertex count could stay the same, that might help?

Yes, that how it is in my example.

2 Likes

Ok, thanks

Here’s what I came up with.
Lines are upright-ish, but may result in errors in some cases.
GN_facade.blend (1.2 MB)

4 Likes

This is briliant ))