Modest PC game company creating adult games seeks blender character modeler/animator (1 year term)

Hi BAs,

Small & modest game firm seeking a 3d character modeler/animator to join our team for PC game title for targeted launch in 2022. Candidate is proficient in sculpting, rigging and animating/posing high-poly human-like characters for use in a pre-rendered game engine. Animations are short (3-5 sec loops) featuring character-to-character interactions. No coding knowledge expected or required.

Software knowledge:

  • Blender (latest)
  • zbrush (a plus)

Project kicks off Dec. 1st (target) and runs aprox 1 year in duration. Expected work load 16-24 hours weekly, with project work load heavy to start, tapering as assets are created and processes are fine-tuned over time.

Candidates in North America a plus, with time zone & localized language for communication is preferred.

PM directly for inquires, with links to demo reel and relevant/similar work experience

Looking forward to hearing from you!

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Thank you for all the submissions for this position, great to know BA has such a deep talent pool. We have filled our open positions and are no longer looking for candidates.

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