In Blender 2.56, I was able to enter sculpt mode to tweak the mesh as I was box modeling, but I’m getting “Not supported in sculpt mode” for the mirror and subdivision surface modifiers now in 2.57 (stable release). Am I missing something here? Has this process been changed? It’s so convenient hopping into sculpt mode to tweak things.
Mac OS X, Intel, 64 bit version of Blender 2.57