Modifying bounding box for mesh?

:-? How can I modify the bounding box around my mesh object without modifying the mesh. eg: xyz coordinates, rotation, size.

The bounding sphere can be resized in the realtime buttons, make the object an actor and dynamic and then the size variable will make it bigger or smaller.

To rotate the axis you can rotate the mesh in editmode and then rotate it back. When you rotate in editmode the axis doesn’t rotate with.

Pooba