coming from modo after 10 years. I’m trying to see how blender can tile textures but uniquely like MODO’s texture replicator.
i know there has to be a way to do this but i have no clue what to search for. i’m hoping to get some answers here because i’m doing a lot of ENV rendering and i cant keep tiling one texture as it repeats over and over. would REALLY appreciate it any info. here are some examples below.