Hi everyone. This is a modular facetted character made in Blender for private commission (Concept, modeling, texturing and rig). The character is ready for Unity. I hope do you like. C&C are welcome
Your work reminds me a bit art style “For the king” and I like it.
It’s nice to see how you worked around using textures for the details like the runes.
And the best thing is that there is plenty more in the artstation page.