Moire in RGB - Glass ProductViz

Hey Everyone!

I recently completed a set of renders for my portfolio. I’m focused on color and saturation right now, but I also learned a lot about lighting and rendering glass in cycles.

I’m considering writing a tutorial / overview piece where I can share some of the lessons I learned making these. - What sort of things would you see as a challenge to tackle when doing your own similar renders? I would love to hear about where other people have questions so I can cover those topics in the written piece.

Thanks Blenderheads.