Mole Monster

Hey Guys!

Wanna show you my last project what I made in Blender 2.91 and I call him Mole Monster.

Render in Cycles, Texture and Colour Correction with Substance Painter and Photoshop.

I hope you like it!

(The rocks and trunk was downloaded from Quixel)

82 Likes

Awesome! I like the cinematic look :slight_smile:

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I featured you on BlenderNation, have a great weekend!

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Awesome work !:black_heart::raised_hands:t2:

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You’re on the #featured row! :+1:

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Plot twist, this mighty beast is 5 cm tall :nerd_face:
Very nice stuff, from modeling to final render

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Whaaaat? I LOVE it!
Amazing work, love the design!

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love it, how much polys?

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Awesome work

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Gnarly! Definitely not something you want to run into in a dark field.

Those teeth are coOOoool! I like the one with the environment (the second one); I think of the first one as more of a close-up.

man that is amazing work there

I featured you on BlenderNation, have a great weekend!

Thanks!
I don’t know, was a lot but I did retopology and bake from Multires to Normal. :slight_smile:

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hello do you know any tutorial regarding using multires with texture alpha properly to achieve this results?

Hey, I used 16K normal map and sharp node too after render. I found on youtube how you can do etc.

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please send a link thanks…