Molten giant (my 2nd work)

I’d finally got round to finish my 2nd render. I glad to represent Molten or Volcanic Giant, inspired by Molten (Noway :astonished:) Giant from World Of Warcraft. This scene is all about for Sculpting skills up. I’ve made this scene using 80% Sculpting, 10% Procedural Shading, 5% Modifiers (Displacement basically), 3% Post Precessing, 1.75% Particles system, 0.20% Texture (For lava crackles of Volcanic materials), 0.05% Coffee drinking. Feel free to give some advice, solution, or critique for composition or techniques aswell. Thanks for attention. By Roman Udalov with love :*