It’s the first time that I have posted in the forum, so be gentle…
I’m trying to make a monkey mesh, and the face, so far looks ok, but I was hoping that some of you could give me some help with the mesh.
I try my best to make a nice mesh, but I can never seem to get a nice even structure, there is always a triangle somewhere there shouldn’t be, or I subdivide to get one part of the mesh to merge with the other, and it always turns out to be quite untidy in the end. I use edgeloops now, and that seems to have improved it a lot, but I still need some help.
I attach a picture of the rendered image, along with three of the mesh, the front, the side, and the ear (which is giving me the biggest problem, along with the corners of the mouth).