Moody off-road ride (short animation)

A short animation I’ve made in Blender 3.6.4.
I wanted to test new wind effect in INS Grass scattering add-on. I also wanted to check how this add-on feature, which is terrain material driven by choosen systems, works on bigger emitters.
Clouds material is based on Ryan King tutorial You can watch here.
I should work a bit more on those clouds, because they just fly out of the hills :slight_smile: and they should have more move distortion.
Instances are scattered on 1024m x 1024m emitter - a terrain made with masks generated in World Machine. Every frame rendered on Gpu took about 11 min. to process, with 80 samples, 1920x1080 resolution, on quite old machine with GPU: nvidia gtx 770 4Gb v-ram, Cpu: i7-4770 CPU 3.40GHz Increadible off-road car model made by Danila Davydov, from link: https://sketchfab.com/…/a-land-explorer-free…

I hope You like it !

Viewport Camera View:

Viewport render with instances

Viewport render without clouds and instances. Shaders that aren’t rocks, snad or gravel are driven by INS Grass terrain material. INS Terrain material is set to work after specific distance from the camera

Terrain views inside Blender
Rendered, with overlays

Rendered without overlays

Viewport render without overlays

Cloud rectangle

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Came out good. Nice work. :ok_hand:

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Thank You :slight_smile:

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I featured you on BlenderNation, have a great weekend!

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Thank You so much :smiley:
Have a great weekend too!

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