Moon Bases

Hi!

Just some experimentation with blender geometry nodes and materials.

I also wanted to try more space stuff with high contrast shadows and play with light bounces.

https://www.artstation.com/artwork/6NkQdw


22 Likes

I featured you on BlenderNation, have a great weekend!

1 Like

Thank you very much! Bart

1 Like

Looks great!
In the image what exactly did you use the geometry nodes for? Only for instancing, or for the panels as well?

1 Like

Geometry nodes was used for blockout for stations, smaller greeble, roads, lights and detail stuff. Material shader made most of that that medium/smaller paneling work. I used rgb splat map to color one material red and other two are just grey with different frequencies of detail.

Geometry Node which i mostly tested here can trun any object into greeble mess.

Example of cube.

1 Like