Why is my Sun not working how i think it shoud?
Got a cave scene, the cave is basically a rough “L” shape. When i point a Sun at it, the characters/buildings light, but not the cave floor etc:
Try to increase its power and/or angle, or switch from Sun to a Spot light, it’ll give you a cone so that you will understand where your spot light should be going.
U could also add an area light in order to light your floor, since your floar has a rectangle view, it will be preferably to use an area light for this.
Maybe it’s something in the material? This is the kind of stuff that could happen with an incorrect normal map (such as forgetting to set a normal map to non-color or having a normal map of the wrong type).