Hi,
find here my last project called Morgellons:
A suspected maladie caused by nanotechnology. I’m not sure about this, but I love the idea and I try something with it. Hope you like it.
Thanks! The ocean modifier for the sand was a great idea indeed!
It is the first time that I see a displace setup like the one you used for the rock material. Is there some “technical” reason for it or you just saw that it looked good? Also, did you use some displace modifier for the rocks or it is all achieved with the material?
hi,
obviously this is my sand node setup. : )
But you have to understand that the shader doesn’t do all. I would say that the lighting was also very important in this scenne.