find here my last project called Morgellons:
A suspected maladie caused by nanotechnology. I’m not sure about this, but I love the idea and I try something with it. Hope you like it.
nice! Is the environment all 3d? It looks great!
Yes of course, everything is done in Blender yahh ! But I made my compositing in Photoshop, by exporting Z-depth etc.
It looks really good!! Would love to see the rocks and the sand material if is possible!
I think that the more important thing about the sand, is that I used the Ocean modifier to generate the surface.
The sand is absolutely gorgeous looking!!!
Thanks! The ocean modifier for the sand was a great idea indeed!
It is the first time that I see a displace setup like the one you used for the rock material. Is there some “technical” reason for it or you just saw that it looked good? Also, did you use some displace modifier for the rocks or it is all achieved with the material?
I sculpted the rock using Dynamic-Topo.
There is no displacement map, in the other side I use bump (Cycle node) again to get a better result.
my rock preview.
Wow! Great render!
Poor little guy looks stressed.
Is your sand texturing ©?