I’ve attempted modeling this classic British car before but thought I’d have another swing at it from scratch. I think it is a car with a lot of style and trim.
And here is the underlying body shape that I’ve used to build the initial topology with.
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Slowly working through secondary detail - here mostly the front of the car.
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Initial clay render. One approach I’m exploring here is to think about how some of the prototype was built and try to emulate that in modeling. For example, I imagine that the panels for the doors were originally flat sheets of metal which were pressed or bent in to shape. So for those I’m using a lattice modifier.
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The Morris 10/4 parked at Waverley Station in front of Flying Scotsman.
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