Moss and Fungus - Study

Hey People!

I wanted to improve in realism and nature in Blender so I started making realism study, mostly oriented towards nature. Here’s one I think turned out pretty cool!
I still tend to sylise a bit the final aspect of the result but I actually love how it looks, appears realistic but feels subtly stylised!

I use mostly Graswald for the vegetation assets, scattering with Geo-Scatter. I made my own fungi asset that I scattered manually on the surface to have full artistic control.
Hope you like it :slight_smile:

Viewport view :

Closer look at my fungus assets :

And just a random view of the rendered viewport with scattering visibility lowered down I thought looked cool :

56 Likes

Hi. I like all the details.

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looks lovely :smiling_face_with_three_hearts:

2 Likes

I featured you on BlenderNation, have a great weekend!

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You’re on the featured row! :+1:

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amazing work :trophy:

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Oh thank you Dorian!

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this is awesome, giving me inspiration to create art based on vegetation and stuff.

1 Like