Mossberg 500

Mossberg 500 shotgun, it’s my first attempt to make a low poly gun for the game engine, it’s ~1700 triangles, uses a 1024 x 1024 specular, normal, & diffuse map. Triangle count seems a little high, I guess ill try and bring it down in the future :slight_smile:

Pics are in-game except for wire one

I’m calling this finished for now anyway, and any feedback would be appreciated

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Do I hear skeet shooting game?

Looks very good, very good indeed but I think that the texture on the receiver needs some more work. It currently looks more like stone/concrete than metal to me and it looks like you have some stretching on that same part, that may be why it doesn’t look like metal.

The handle needs more work, I think you can easily smooth it out… It doesn’t have to be so detailed in low-poly graphic… I quote NinthJake about textures

Very good work!!