Trying a lot of new modelling techniques for this one.
Hi-Poly:
Low-Poly:
They’re both exceptional, but that first one looks very real.
after baking from the hi poly… it looks much better… texturing is almost done… can’t wait to show the results
Texturing complete using Substance Painter and Blender. Rendered in EEVE.
Texturing is done using the PBR workflow with albedo, metal, rough and normal channels. It consists of 5 texture sets. One of them 4k, rest are 2k.
woah these look awesome!! I’ve always struggled with shoes even just with 2D art, so to see such nicely crafted 3D shoes?? it’s amazing
The textures look absolutely baller too! Great job.