I’m looking for a new drawing tablet. Many of them have dedicated or programmable buttons for zooming in on what your drawing. Other have something similar to a mouse wheel or rotating horizontal wheel for zooming in.
Does anyone out there know if these can be used like a regular mouse wheel with Blender for zooming in on whatever window you’re working with?
Since the zooming in blender can also be done with dragging while pressing Ctrl-MMB… i have no problem using the pen button (usually for MMB) while holding Ctrland “drawing” over the tablet to zoom.
To add to whhat Okidoki said, You should be able to re-program your buttons. For example, on my wacom, the bottom button has been set to be the middle button. So, as Okidoki said, I can hold ctrl on the keyboard.
However, I strongly suggest that you look at and practice using the buttons on the pad. Again, for example, Wacom’s come default with ctrl, shift, and alt on the buttons. Move those around to fit your flow. Then the keyboard is not needed so much.
But does that work in the Node, Shader or Texture Editors? I know I can click & drag on the magnifying glass in the Layout Editor, but I’ve never seen a magnifier in these editors. So far, I’ve only sen the mouse wheel work in those editors.
In fact i didn’t used the tablet pen in this editors before but since the function in general… and yepp i double checked: works also in GN, shader but indeed not in the text editor (but how often to you zoom in the text editor ?).