TimDrew
(TimDrew)
December 13, 2014, 6:42am
1
I have been trying out the new MouseLook actuator as opposed to python scripting and for some reason it starts getting jumpy after a while of using it, like the motion is not smooth any more, i’m not sure if its a bug or something controllable, (almost as though i have set the threshold to 0.200, i get the same effect when i do this, but it does so even when the threshold is set to 0.000), if anyone can help me with this please let me know how to fix it.
Thanx in advance
Tim
I tired the new actuator, and I don’t really like it, as you can’t use it for position, or for ???
Check this out
/uploads/default/original/4X/4/7/6/476268b48bd007bb905d127894957a90d62ae33d.blendd=1418451313
This uses ‘ForceLean.py’ to set x and y, which is then used to move the mouselook target and it’s root.
ForceLean.py by kevincorrigan adapted by BPR
this x, and y can be used for anything.
NIV
(NIV@)
December 14, 2014, 5:08pm
3
I think you’re not the first…search the forum…
Unfortunately I couldn’t tell, didn’t follow those threads myself…
I have been trying out the new MouseLook actuator as opposed to python scripting and for some reason it starts getting jumpy after a while of using it, like the motion is not smooth any more, i’m not sure if its a bug or something controllable, (almost as though i have set the threshold to 0.200, i get the same effect when i do this, but it does so even when the threshold is set to 0.000), if anyone can help me with this please let me know how to fix it.
Thanx in advance
Tim
It was a bug related to odd screen resolution. I have added a fix to differential to be included in 2.73: https://developer.blender.org/D946
Thank you for all of your work on the game engine!
Can you add a mode that displaces a object from it’s original position relative to it’s parent? (position not orientation?)
like the object ‘MouseTrackTarget’ in this file?
Attachments
ProceduralAnim4.blend (624 KB)
TimDrew
(TimDrew)
December 20, 2014, 1:00am
6
thank you so very much man!