Move multiple objects to median point

Hello,
is there a way, to move those two objects simultaneously together to the middle (for example along the x-axis towards the median point of the objects)?
What I want to avoid is doing the “Scale -> X” thing, I don’t want to scale them to the middle, I just want to move them simultaneously to the middle.

If there is a way, is it also possible with mesh?

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Set Origin / Geometry to Origin

stc=1

Alternatively use Set Origin / Origin to Geometry and then set the object X location to zero

Nope, that’s not what I ment. :smiley:
I want to move the objects towards the median point, not directly onto it.

It should look like this later:

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Nope, that’s not what I ment.
I want to move the objects toward the median point, not directly onto it.

The result should look like this:

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Nope, that’s not what I ment.
I want to move the objects toward the median point, not directly onto it.
The result should look like this:

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Click the button indicated. Now it wont scale the objects. Just the distance between them. If you really want to see something weird try rotating multiple objects with this selected.

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Hey thanks, @Cybermonk! I was wondering how to do this as well. That’s one of the tools I haven’t gotten around to learning about yet.

Nothing happens even though the button is activated.
I can’t move the objects with the “S”-button and I also can’t rotate them.

You will also need to make sure the pivot point is set to “Median Point”, “3D Cursor”, or “Bounding Box Center”.

/uploads/default/original/4X/9/0/1/9014a6ec70969d5a1b0a0b7e5e5780ce65fe9b6d.pngstc=1

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It works for me. I have two cubes, one at -5 x, the other at +5 x. I have the pivot point set to 3D Cursor with the center point manipulator activated, and the cubes move towards each other when I scale them.

Make sure you toggle the button to the immediate right of the pivot point menu button.

/uploads/default/original/4X/f/2/c/f2cac1cce792e6f05a69f34bad841ab88859a78f.jpgstc=1

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It works for the default project, but not for mine.
I attached my blender file.


pit_hauptgebäude1.zip (144 KB)

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That’s because origins for both objects initially coincide. Select each object and set Origin to Center of Mass or Geometry to scale them by Individual Origins.

Great, it works. Thanks a lot!