I am trying to put together a “game” that I, at first, thought would be a whole lot easier than it appears now. What I want to be able to do is click on objects with the mouse and then have the object “connected” to the mouse until I click again, whereupon the object is put down in that new location. I don’t really know python, I’ve followed a couple of tutorials, so that is probably what I need to accomplish this. Thanks in advance for any help that can be provided.
Yeah, as of yet I don’t think object movement via the mouse can be done without python. I recently did something quite similar here. Feel free to mod the scripts in there (as most of it wasn’t mine in the first place) and maybe use it with another sensor that senses the left button of the mouse.
this is what blender developers do, with the objects on the scene when you’re modelling the game, they should know how you can do that, or at least is it possible now in blender to doing this.