Okay, I’m a n00b at the BGE (I literally started experimenting with it less than a week ago), and I’m just messing around with it for now. Basically, I’ve got a little “level” with a ball rolling around. I’ve tweaked the ball’s movement so it looks really realistic, but it’s still got a problem.
I’ve got the movement set up so that when I hit up, it put force in the Y direction, when I hit right, it puts force in the x direction, etc. I’ve also got the camera set up so it’s locked onto the ball. Unfortunately, if the camera is turned 180 degrees, when I hit up, the ball moves down, if i hit left the ball moves right, etc. Basically the movement changes depending on the cameras view. More accurately, actually, the movement doesn’t change, but I need it to. I need a way for the ball to move in the correct direction local to the camera’s view.
I’m not very good with python, so I couldn’t come up with any scripts or anything…
Did that whole thing make sense? Thanks for any help.