I’ve textured a plane/face of a cube with a movie texture. In the texture buttons it is just as it should be, the same in the material buttons. But when rendered the image/movie is flipped/mirrored. Trying to flip the normals doesnt work as manually in editmode rotate the face 180 degrees.
The other planes/faces (separate objects) are oke and textured in the exact same way.
I changed the SizeX to -1. I probably made a mistake in editmode with the axe system, that is something i dont really understand.
But anyway, I’m glad. :yes: