Hello,
I have the following problem:
If I add a “damped track” constraint to one of my bones (to create a target for the head to look at), switch to textured view and move the bones in pose mode a bit, blender freezes.
Until I add that constraint, everything works fine.
I can’t replicate the bug with the same skeleton but a different (simple) mesh.
I can’t attach the blend due to an NDA, so I just wanted to ask - is this a known problem? Is there something I’m doing wrong, possibly?