moving sky background


This seems to be a very noob question, but I don’t know :o I wish my sky texture ( in Shadings -> World button ) moves and rotates along with a camera. I don’t want to use a hemisphere mesh. I’ve googled a little, without success :frowning: There is any way to do this?

Thanks for your help. Long live to Blender!

In your World settings, on the Preview panel, click the Real button. This should allow you to rotate and move the camera to see different portions of your sky texture.