can anyone take a look at this and tell me what i am doing wrong? my model moves incorrectly and im not sure how to fix it…


TestSoldierModel2.blend (401 KB)

If I select the bones instead of the character model it moves correctly. Maybe I don’t understand your question.

Your object has two armature modifiers. This causes the bones to have double effect on the object. Remove one and it works fine

thanks morio! i appreciate it. Im atempting to use this character as a test dummy literally in a supposed to be ?FPS/TPS? just gotta figure out the animation system…