My interpretation of a concept by Tony Sart.
Blockout in Nomad sculpt, further blockout and details in Zbrush, bake in Marmoset toolbag, texture in Substance painter, beauty render in Blender cycles.
https://www.artstation.com/artwork/nEO4bK
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congrats.
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I featured you on BlenderNation, have a great weekend!
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Thank You Bart.
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