Well, i actually got pretty confused since i moved to 2.6. Since the action editor changed i’ve been trying to find out how to add multiple actions to a obect (IE: Run_action, Walk_Action, Idle_action), so can someone explain this to me, please? every help is appreciated
Go to the top of viewport until cursor changes > right click > split window > at the new window click at the first button at the bottom left > dope sheet > click dope sheet at the new window button at the bottom middle > action editor > do your usual stuff.
Split window is necessary, so you can work at the actions while looking at your character at another window.
Ohhh thanks!, i’m still kinda a noob in 2.6 lol