I was searching the forum but cant find any solution for my problem.
I have a model textured, rigged and animated. Everything works pefectly. And unfortunately I forgot to texture a tongue. So I uncheck automatic keyframe setting and added a texture to it (created material, unwrapped, added few textures).
I did it with with one of the animation selected, lest say it was “Idle”. Now no matter which animation I select it always plays only “Idle” even if I see on the DopeSheet that the keyframes are different.
Why did it happened? What can I do to make my animations play again or are they lost for good?