How do multiple armatures interact within a single mesh?
All of the beginner armature tutorials I’ve seen deal with a single armature within a mesh—as soon as I try to rig anything more complicated I get stuck.
I’m trying to rig a simple four-legged animal. Are there any tutorials which describe this process for beginners? Should I be using multiple armatures (for each leg) within a single mesh (this is giving me trouble when weight painting—I can’t select bones).
I’ve been trying to make a simple rig for days and keep getting stuck. Any help would be greatly appreciated.