I want to make a simulation of a colorful paint splash similar to this http://www.clipartbest.com/cliparts/4c9/rdg/4c9rdgpcE.jpeg
So I make a plane floor, domain cube and 3 spheres which will become fluids that splash on a floor. I set up fluid properties, bake and here are the problems:
- I can’t assign different materials to different fluids. Only for domain.
- I can’t have more than one domain (error appears).
So how can I do that? Blender 2.73.
Yes, I found that.
Note: domains can overlap or whatever, but notice that the fluids do not interact each other but overlay.
I want the fluids to interact with each other.
Me too. I’ve been scrounging around to see if it’s possible to do in Blender what this guy’s doing for real.
If I had the expensive camera I’d do it his way… but I don’t. If ,ahem, when it becomes possible a glass plane with fluids aimed and ready would make an awesome addon for making deep space backgrounds!