Ok, Blender has me pissed off again. Somewhere along the way while trying to assign materials to the different panels of my car, first I just let the software assign generic names to them, so each panel had a different name such as “Material.001.” Then I went back and selected all the panels (separately) that were to be the body color and give it a specific name, and so on. Now each different object has more than one material assigned to it, and I didnt push the Nodes button so I dont know how that happened. But I am now trying to clean up the material list by going through each object and unlinking the generic materials so I can save/reload the project and hopefully the unused materials will be gone - but, problem. One of the panels contains a side marker light which was integrated into the front fender mesh, and I had to separate vertices. I got the marker light the color I wanted, but the fender will not show the material I have selected. It shows in the list of materials for that mesh, but the model is still the default grey material. How do I fix this? Thank you.
I would upload the .blend file, but it exceeds the limit of 976kb…??