Multiple mo-caps on one mesh?

I’m importing a motion capture from a .bvh file as armatures, and then using Skinny to generate a simple mesh from the skeleton. What I’d like to know is how to combine multiple motion captures in one mesh. I don’t need them to smoothly transition from one to the next, since my goal is to export the mesh as an Ogre model. I just need to be able to combine multiple animations in one mesh. Any help would be greatly appreciated.