I am using the materials node in blender 2.63.
I am currently trying to create a kind of stone slate made of granite. In addition I want a text on the slate that should look as if chiseled into the stone with a dark back color to enhance the text.
I have the granite texture assigned to the material and in addition I have created my text into a 32 bit tga file with transparent background (only the text is visible).
As such I have assigned the granite to the object and in addition assigned the text as a displacement node, see enclosed picture. My only problem (I wish!) is how to also assign the text as a second texture on top of the granite to make the text a distinct color (I might eventually blend it with the granite material to increase the realistic effect)
I have tried a lot of combinations but fail to apply two textures to allow both granite and text to be visible.