Multiple target tracking


I have a target object I have made on a different layer that I want my player to move towards using the steering actuator when I spawn it using a mouse click, however, when I start the game the player moves to the position where the object is located on the second layer and ignores other targets that I have spawned into the first layer.

Anybody got any ideas how I can solve this?


Perfect thanks!!! Do you happen to know how to get the game to ask for a location to place the object during gameplay? I.e. the user gives an X Y Z coordinate in order to place the cube

You could try moguri’s BGUI:

Hi again,

The steering actuator works perfectly for what I’m trying to do but when the character gets to its target location it spins in random directions which is really wierd, anybody know how to sort that out?