Hey guys,
This is my first attempts to build a scene. My plan is to make it as creepy as possible. I will try to add body parts and blood here and there. I want to learn Substance designer and use it for this project.
Reverse the light. Put the key light behind the camera so the hallway is falling off into darkness.
Keep the light behind the door frame but move it further off so it’s making a silhouette of the frame. Also what kind of a hallway is it? Hotel? Hospital? apartment?
Thanks for the suggestions. I will try them.
I have not thought where the hallway is! I was imagining like an old abandoned factory and the room at the back is where the security guard stays.
I finished the modelling part. I think I can add a lot of more details but I will stop for now to move to texturing. I played with textures but just ignore all of them because I will texture the whole thing with substance painter.