Hi guys!
I just felt like creating a mushroom in blender…you can see the result below. Any criticism will be appreciated.
Some data:
-samples: 1000
-render time: ~2h
-work time: ~3h
-verts: 1.127.767
Ps. the previews look rougher than the actual images.
andrewg
(andrewg)
July 8, 2015, 6:11pm
2
BA’s thumbnail re-sizing algorithm applies a sharp catmul-rom-ish feel to images.
I love the attention to detail, and resolution of textures/overall image.
Curious, what are the boxes in the un-textured version?
Someone correct me if I’m wrong but I think the “boxes” are planes with flower textures. I think.
It’s the pinkish flower. I didn’t model the plant so it’s basically several plane textures
That is lovely modeling! Also I love the background that you chose, because even in a macro-shot it gives the image a sense of scale, openness, and depth.
Lilithan
(Lilithan)
July 12, 2015, 9:00am
6
I agree, the image is awesome detailed! My only suggestion for improvement is the shadow under the mushroom´s head, it could be a little bit lighter.
I_m_Simon
(I'm Simon)
July 14, 2015, 6:32am
8
Greatly appreciate your feedback
I guess ambient occlusions will fix that