Very impressive and extremely good low poly work !
Making a very low poly character looking that good is an art in itself, and you really achieved a brillant result with your nice texturing job.
wow this is really georgeous stuff
WIP:
Final version in Unity engine
Wow verynice work
i like the pig pig xD
Can’t wait till this is out.
More screens:
Update the texture:
I like the dog, but his back legs feel a bit out of joint, if that makes sense - maybe too far back. The sideviews in post 27 show it pretty clearly. Nice building.
but his back legs feel a bit out of joint
Yes, you’re right, I revised the topology of back legs and the distance of the back legs in relationship to rest of body, see:
Looks good. Animal legs are tough…
Testing normal maps in Unity using SSBump Generator with mesh done in Blender
I like the dog, and that green landscape you showed earlier. Reminded me of old PS1 graphics, which I like
Working in bullets (and the cycle of life of a bullet)…
and the cycle of life of a bullet
Sound like a Discovery channel show! I look forward to progress. You’ve been working hard on this, and I expect it’s a game that will get finished.
More screens showing the improvements in shot process and particles:
Fun! Looking good! Looks like he’s in trouble there. I like the little red monster on the left.
Yeah, love it. Beautiful 3d character and very close to the cartoon. Keep up !
Working on cavern level: