Hi. I’m a longtime Maya user, but it’s time to learn Blender. I’m doing The Doughnut tutorial. I’ve got things going pretty well, but when I render, my render seems to place my camera far away. The lineup appears to be the same; it’s just that my camera seems to have been pulled back along its line of sight.
I also notice that I cannot see the passepartout while looking through the camera. It’s on, and its opacity is set to 0.5, but it’s not visible.
(I’m using the Industry Compatible keymap, by the way.)
What am I missing?
Here’s a screenshot of my scene:
And here’s what the render looks like: