Hi. I have very annoying problem with Cycles Blender render and with constant freezing, when working with little bit more complicating scenes. Despite i am using Cuda GPU and i have good computer - 16 RAM+ Nvidia Ge force 860M, render time is so long that it wil take
whole my life to render 10 seconds animation. I have adjusted render settings so it should reduce render time,but its not.
For example i was trying to make short 6 seconds animation where camera will fly (fly mode) throughout my cave. First of all, once i tried to drag timeline from 0 to 6 second, Blender starts freezing and becomes unresponded.
Then the same goes when i press record button for camera animation, Blender goes out of order and unresponded for 1 minute. Eventually i had to dismiss idea with fly mode camera and i set keyframes for the the camera manually.
Whats going on guys? Is Blender really so slow and horrible or i am doing something wrong?
Is something wrong with my composition, is it too heavy? it should not be because its only long cave with emitted mushrooms ( mushrooms multiplied in particle system) and few crystals with emission and ice texture.
In After Effects + Element 3D i used to make a lot lot heavier compositions and everything works and rendering 20 or more times faster than in Blender, let alone that in AE i can preview animation while working with it fast and without render.
I have decided to learn Blender not for rendering default cube, but for serious purposes, which i cannot achieve if i am using only after effects+Element 3D. But after starting in Blender this program already put me off.
Maybe i should change Blender to Cinema4D ? because of very slow render and freezing each time when working not with default cubes but with serious compositions?
My render settings
Blender 2.74 -
tile size 128*128
Preview 10, Render1024 ( i cannot use less samples, because final video becomes too noisy)
Light Path - bounces - maximum-4, minimum - 0
So with this settings (look at my picture) render result was - 6 minutes and 31 seconds per one image. How much does it take to render at least 6 second animation?!
In Element 3D for example i made 3D forest with lake and camera fly and it never freezed during my work and rendering of 30 second composition took just 40 or 50 minutes. But in Blender one image (not a second) takes more than 6 minutes.
Is there any chance to make my work in Blender more faster without freezing when dragging something on the timeline, when recording and without life-long render?
Thank you, guys. I will appreciate any responses, as far as now i am hesitating weather learn Blender further or drop it and seek for another program…