So I finally bit the bullet and started my own character project. Here are some screenshots (nix wireframes- for some reason, I can’t get the back verts to disappear, regardless of whether “limit selection to visible” is toggled…)
Anyway, I’m mostly done with the body modeling, if you exclude what I expect to be many more hours of tweaking, lol. I’ve held off on the ears as they’re extremely intimidating to me, and I’m pretty sure I’m just going to cover them up with hair anyway
How does it look so far? How are the proportions, etc? (I think maybe the hands are too small?) I’m not going for photorealism here- I started modeling based off of the “Joan of Arc” tutorial references, then started winging it from there.
-Fix topology (It’s currently quite frightening)
-Eyelids (would it be best to use seperate objects for eyelids, or extrude from the current mesh?)
C&C are welcome and very much appreciated!