Hello guys,
This is my work with blender. My first go was to get on with gun, but then thought of going on with a simple knife would be fun and a good basic start. So, I know it’s worst, but i want you guys to suggest me what i can improve and do to get more artistic and realistic.
Yeah, I want to I mean I will but for now I will have to keep it like this because I am learning about rendering so it will take time to Get hands on rendering.
Well, right I was thinking but tehn like thought it might be useful for game so, I kept like cubic. Thanks for your advice i will surely try to do it round.
Well, thanks for the advice but i am not so into the modelling terms so, did not understood what you said but will try to make it round and smooth as much as possible.
on the right you will see your properties panel (it has little pics at the top of a camera, cube, little world etc.)
3.Click the spanner, this opens up you modifiers
4.Click add modifiers
Select ‘Subdivision Surface’. Most people call it ‘Subsurf’
6.Select the level. The higher the level the smoother your model (mesh) but the slower blender will be. 1 2 or 3 is usually fine.
To smooth shade
Select your object (mesh)
2.On the left you will find some options (With you mouse in the main screen press ‘T’. this will toggle these option on/off)
3.Select ‘smooth’
This will make your model less blocky. Works best with a sub surf.
To render:
Hit f12
Sit back and relax.
You will need lights set up to do this. there are lots of tutorials to help on Blendercookie.com. Look for the beginner section.
When you model the gun. Start with a plane and work in orthographic mode (numpad5)
Only concern yourself with the side view and keep the plane 2D for as long as possible, when you’re happy with the shape select all in edit mode and extrude the plane and make it 3D. Saves time and less mistakes this way.