Hi everybody !
I want to share with everyone my first playing with the Lukas Tonne (phonybone) experimental build : Particles Nodes. Look the videos (720p):
Simple collision and bounce:
At base I want to create real geometry collision and self particles collision but many nodes missing to do what I really want to do. But it’s very promising.It’s a bit unstable too but it’s normal for now at a alpha stage.
Big grey sphere emit particles and small one attract them. A bit of drag is added too.
Change instance from a value:Here I change from the green monkey to the red sphere when the velocity is greater then 1. Any others value can be used.
Emit from a object distance:Here a emit particles only if they at a distance of 1 from the orange wireframe sphere. I see vertexgroup will be added but not working for now. It's will be interesting with dynamic paint !
Hope to see all the power of XSI ICE or Houdini in this build and see it in the official build soon. Keep your good work Lukas, dataflow system is the future in 3D !