My first retopology attempt!

What’s up! I am posting some prints of a medium poly (I guess, it has about 1000 faces/vertices) face that I am currently modeling using the technique of retopology. I want to know what you guys think about it, is it good? What should I change?

You should take a look at the blender cookie topology series. It is really helpful for understanding topology and is demonstrated on a human so it will help you with your bust even more.