My Kitchen Scene

Could someone please critique my kitchen scene.
Please give your honest opinion, I am ready for anything.:RocknRoll:
Thanks here is my image…



Statistics
-Cycles (and BI for the Volumetric Lighting)
-12 hrs rendering
-I am 12 and live in Ohio
-1000 Cycles
Thank You for taking time to look at my image (and hopefully critiquing it)!!!:smiley:

more details sir :smiley: and the side of the table tops is it really made to be like that stripes of colors? i think its better with some marble finish like on the top… and i think its nice to have more contrast in terms of light… i think its to bright… a dramatic lighting maybe?

Whats your goal for this scene? If you are going for realism, theres a couple easy things you could do:

  • Make the stove more detailed. add buttons, tick marks around the knobs, etc. Also Im no oven expert but my oven has slightly rounded edges everywhere maybe you could add a sub surf modifier to it and use creases to get a more rounded look?

-UV unwrap the countertop so you can more accurately texture the edges.

UV unwrap the cabinet faces and drawer fronts. Usually stain grade cabinets have a more noticeable wood grain. This texture is not much different from what you have but has some imperfections in the wood grain that would add the realism of your scene:

  • Vary the size of the plates and cups in the cabinet. A kitchen like this would have a variety of large dinner plates, smaller dishes, bowls, tall glasses, short glasses, wine glasses, etc. Im not saying you have to model each type; scale a couple of the plates up, scale some glasses to be real short and there you go.

You got a really good start. The fresh cookies are a nice touch.

Hope this helps,
Dan

Try adding a bevel modifier to the big objects. 90 degree angles are unrealistic.

The pan texture looks pretty weird… maybe you could just use a mirror material

use some shined materials and also change the table top color, make some realistic modifications.

Kudos for making a kitchen scene (I tend to suggest it as a modeling subject), adding elements/objects to the scene no matter how hard they are to make, and for stopping and rendering a version to sum up. If the purpose is to learn 3D and Blender, I think you’re doing it right :slight_smile:

Apart of what others have already said, I think the whole image overall is very yellow. It’s like there are colored lights and/or tinted window that colors it.

The sides of the counters looked stretched, like not real. The red pattern on the cabinets has no real pattern, there should be a constant pattern. I love the bitten cookie though, and the marble counter.

Thank you everyone for your wonderful responses, I am currently working on all your critiques. I will have a new image soon.

Thank You Again
-Blender Boy