My Latest Human Model WIP

Here is my latest attempt at human modeling. This one seems to have been alot easier. I guess since I knew the basics, it was faster, but there is alot I want to do now since I finally have a completed model.

Need to:
-Detail muscle anatomy
-Add materials, or UV painting (which is better?)
-Hair and cloths




could you post orthographic pics of the front and side view please?
both for the complete model, and closeups of the head would be nice

got this from google image search. the face was a side view of a dude i found on google image search as well. that’s all i used for the face.



i meant pics of your model, not the reference youre using



Here is the side view of the head in edge mode

allright… this should help ya

you also have to work quite a bit on your topology tho… you shouldn’t have these dense loops running along the front of the arm and from the neck down over the abs to the crotch, the same goes for the back of the head.

Moredread, how did you redo my model? and how you get it to look fleshed out like that?

so now all you have to do is use that example gif in blender and a line all of the mesh to the fleshed out image.

maxvam: all i did was modify your pictures with gimps Iwarp tool, slightly deforming it to better resemble ideal anatomical proportions. its far from perfect but it should give you an idea of which parts of your model you need to focus on…