For centuries, I’ve delved the deepest dungeons and searched the darkest forests for the materials I’m nearly done with.
-Height based grunge (base of building)
-Crevice grunge
-Edge highlighting (low poly!)
All adjustable, all work in Evee, except the edges. All automatic, UV independent. The edge highlight node also highlights crevices, but I added an AO node after it to hide that. I’d give it out, but I paid for all the crevice and height-based nodes. Stone and iron from Substance Source. Next, height based drips, which is available on Blender Market, but acts a little weird.
-Height grunge from Stencil Kit (abandoned, removed from Blender Market).
-Crevice grunge: https://blendermarket.com/products/ambient-grunge-node
-Edge highlights: https://www.youtube.com/watch?v=21G2l2EYhLY