My texture are 2d!

Hi
I am new on blender , I watched a lot of tutorials on YouTube , and I didn’t found the fix of the problem

my problem is whenever I apply the normal map … it doesn’t bring any details i set the color space to Non-color but it doesn’t change anything

is there any add-ons I should change?
or anything else I should do?

please help me :frowning:

note : my blender version is (Blender 3.4)

The normal seems to be working fine in your pic. The normal maps do not displace the surface, they are by nature a 2d solution, they just bend the normals to give the illusion of surface bumps.

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I’ve made sure that everything is okay with node tree

I know that the normal map is a 2D picture, it’s working by bringing details from the colors in it

But the problem is that my normal map doesn’t bring any details from the colors

And I’ve been searching for days to solve the problem and there is no any solution

And another thing, I had the same problem when I was working on unreal engine 4 and 5, when I place my materials on any mesh, it becomes 2D plane
The same thing

I think you just don’t exactly realize what normal mapping is, I’d recommend to research that topic

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