My version of Indominus Rex


Hi guys :slight_smile: I was watching Jurassic World yesterday (the second time) so I decided to create my version of Indominus Rex :smiley: :smiley: i hope you like it :smiley:

Render in Cycles with 700 samples :slight_smile: Render time : about 30 minutes :slight_smile:

Unreal, man! this is awesome. can you show the wireframe/rig for this monster?

Make a little animated :smiley: .

I don’t know if it’s the lighting, but the scales either look like they’re either bumped inward instead of outward or they’re flat.

If you have the memory, I would also add more displacement and maybe even some sculpted detail.



here you have Ambient Occlusion and Open Gl (with wireframe)

Looks great!
I agree what Ace Dragon says, it looks like they’re falling inwards.
I also noticed that it looks like his teeth are just popping out of his jaw.
His gums should be a bit upwards, connecting the teeth to the jaw

Wow. still loving this one. Topology looks impressive. drool